<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="CottonRoundBale.i3d" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="10.0.6"/>
  </Asset>

  <Files>
    <File fileId="2" filename="$data/objects/bales/roundbales/cotton/cotton_diffuse.png"/>
    <File fileId="3" filename="$data/objects/bales/roundbales/cotton/cotton_normal.png"/>
    <File fileId="8" filename="$data/objects/bales/roundbales/cotton/netWrap_diffuse.png"/>
    <File fileId="9" filename="$data/objects/bales/roundbales/cotton/netWrap_normal.png"/>
    <File fileId="6" filename="$data/objects/bales/roundbales/roundbaleWrapDefault_diffuse.png"/>
    <File fileId="7" filename="$data/objects/bales/roundbales/roundbaleWrapDefault_normal.png"/>
    <File fileId="4" filename="$data/shaders/wrapBaleShader.xml"/>
  </Files>


  <Materials>
    <Material name="bale_mat" materialId="6" customShaderId="4">
      <Texture fileId="2"/>
      <Normalmap fileId="3"/>
      <Custommap name="wrapDiffuseMap" fileId="6"/>
      <Custommap name="wrapNormalMap" fileId="7"/>
      <Custommap name="netWrapDiffuseMap" fileId="8"/>
      <Custommap name="netWrapNormalMap" fileId="9"/>
    </Material>
    <Material name="lambert1" materialId="5" diffuseColor="0.501961 0.501961 0.501961 1">
    </Material>
  </Materials>


  <Shapes externalShapesFile="CottonRoundBale.i3d.shapes">
  </Shapes>

  <Scene>
    <Shape name="cottonRoundbale488" shapeId="1" dynamic="true" compound="true" collisionFilterGroup="0x40000" collisionFilterMask="0xfe3dfb83" clipDistance="250" nodeId="11" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="5">
      <Shape name="attacherTrigger" shapeId="2" kinematic="true" trigger="true" collisionFilterGroup="0x20000000" collisionFilterMask="0x20000" linearDamping="0.5" angularDamping="0.5" nodeId="12" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="5"/>
      <Shape name="roundbale_vis" shapeId="3" clipDistance="250" nodeId="13" castsShadows="true" receiveShadows="true" materialIds="6"/>
    </Shape>
  </Scene>

</i3D>
